#include "game.h"
#include "display.c"

void delay_ms(unsigned int ms)
{
    unsigned int i, j;
    for (i = 0; i < ms; i++)
    {
        for (j = 0; j < 123; j++)
            ;
    }
}

void main()
{
    // uart_init();
    display_init();
    display_game_start();
    delay_ms(800);
    display_speed_selection();
    delay_ms(800);
    display_init_game_page();
    delay_ms(800);
    display_pause();
    delay_ms(800);
    display_pause_hide();
    delay_ms(800);
    display_game_over();
    while (1)
    {
    }
}